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Annie Qiu

Hello

A Bit About Me:

Hi, I'm Annie Qiu, a graduate student in Computer Graphics and Game Technology (CGGT) at the University of Pennsylvania. Before this, I earned my bachelor's degree in Computer Science from the University of Rochester.ā€‹

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I am passionate about creativity and innovation, especially at the intersection of technology and art. I enjoy exploring possibilities in areas such as technical art, game development, animation, visual effects (VFX), immersive VR/AR, and film production. I look forward to contributing my skills and passion to bring imaginative ideas to life through cutting-edge technology.

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I’ve categorized my projects to showcase my work across different fields, from technical aspects to art and beyond.

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Here’s a quick overview of my skillset:

  • Real-time rendering and shader development

  • Procedural modeling and simulation

  • GPU programming and performance optimization

  • Tools: C++, Houdini, Unity, Maya, Unreal Engine, GLSL, CUDA

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Check out my portfolio to see my recent projects!

© 2024 by Annie Qiu

Contact

  • 電報
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